kannon-client/classes/Player.js

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const EventEmitter = require('events');
const { spawn } = require('child_process');
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const createWriteStream = require('fs').createWriteStream;
const unlink = require('fs/promises').unlink;
const resolve = require('path').resolve;
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class Player extends EventEmitter {
constructor() {
super();
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this.timestamp = Date.now();
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this.position = 0;
this.events = [];
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this.tmp = {
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file: resolve(global.config?.tmp || '/tmp/kannon.tmp')
};
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}
async prepare(size, threshold) {
logger.debug('preparing audio player...');
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await this.#reset();
await this.#removeTemporaryFile();
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this.size = size;
this.threshold = threshold;
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this.tmp.stream = createWriteStream(this.tmp.file);
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}
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async feed(buffer) {
this.tmp.stream.write(buffer);
if (this.tmp.announced === undefined && this.tmp.stream.bytesWritten >= this.threshold) {
this.tmp.announced = true;
this.#setState(constants.STATE_READY);
logger.debug('threshold of ' + this.threshold + ' bytes reached after ' + (Date.now() - this.timestamp) + 'ms');
}
}
stopFeed() {
logger.debug('finished writing of ' + this.tmp.stream.bytesWritten + ' bytes after ' + (Date.now() - this.timestamp) + 'ms');
this.tmp.stream.end();
this.tmp.stream.close();
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}
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async play(position) {
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if (this.isPlaying()) {
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await this.stop();
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}
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await this.#spawnProcess(position);
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this.process.stderr.on('data', (data) => {
data = data.toString();
const position = data.toString().trim().split(' ')[0];
if (position.length === 0 || isNaN(position)) {
return;
}
this.position = position;
});
this.process.stdin.on('error', (error) => {
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this.#setState(constants.STATE_ERROR, error);
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});
}
async pause() {
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await this.#reset(true);
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this.#setState(constants.STATE_PAUSED);
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}
async stop() {
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await this.#reset();
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this.#setState(constants.STATE_STOPPED);
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}
isReady() {
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return this.state === constants.STATE_READY;
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}
isPlaying() {
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return this.state === constants.STATE_PLAYING;
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}
isPaused() {
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return this.state === constants.STATE_PAUSED;
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}
isFinished() {
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return this.state === constants.STATE_STOPPED;
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}
hasError() {
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return this.state === constants.STATE_ERROR;
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}
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getPosition() {
return this.position;
}
async #spawnProcess(position) {
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return new Promise((resolve, reject) => {
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const args = [
'-vn',
'-nodisp'
];
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if (this.isPaused() && !isNaN(position)) {
args.unshift('-ss', position);
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}
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args.push(this.tmp.file);
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this.process = spawn("ffplay", args);
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this.process.on('error', (error) => {
this.#reset();
// TODO: try/catch error
reject('error spawning process \'ffplay\': ' + error);
});
this.process.on('spawn', () => {
logger.info('spawned process \'ffplay\' (pid: ' + this.process.pid + ')...');
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this.#setState(constants.STATE_PLAYING);
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resolve();
});
});
}
#setState(state, data) {
if (this.state === state) {
return;
}
this.state = state;
logger.debug('setting state of audio player to \'' + state + '\'...');
if (this.events.includes(state)) {
return;
}
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logger.debug('emitting state \'' + state + '\' of audio player...');
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this.emit(this.state, { data: data });
this.emit('statechange', { state: this.state });
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this.events.push(state);
}
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async #killProcess() {
if (this.process === undefined) {
return;
}
const pid = this.process.pid;
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this.#closeStdIO();
if (this.process?.killed === false) {
this.process.kill('SIGTERM');
}
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await new Promise((resolve, reject) => {
this.process.on('close', (code, signal) => {
let msg = 'process \'ffplay\' (pid: ' + pid + ') closed with';
if (code !== undefined) {
msg += ' code \'' + code + '\'';
} else {
msg += ' signal \'' + signal + '\'';
}
logger.debug(msg);
this.process = undefined;
resolve();
});
});
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}
#closeStdIO() {
if (this.process?.stdio === undefined) {
return;
}
logger.debug('closing all stdio streams of process \'ffplay\' (pid: ' + this.process.pid + ')...');
for (let index = 0; index < this.process.stdio.length; index++) {
this.process.stdio[index].destroy();
}
}
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async #removeTemporaryFile() {
try {
await unlink(this.tmp.file);
} catch (error) {
if (error?.code === 'ENOENT') {
return;
}
logger.error('error removing temporary file \'' + this.tmp.file + '\': ' + error);
}
}
async #reset(paused) {
await this.#killProcess();
this.timestamp = Date.now();
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this.events = [];
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if (paused === true) {
return;
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}
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this.position = 0;
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}
}
module.exports = Player;